Human-based Evolutionary Computation
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Human-based evolutionary computation (HBEC) is a set of
evolutionary computation In computer science, evolutionary computation is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms. In technical terms, they ...
techniques that rely on human innovation.


Classes and examples

Human-based evolutionary computation techniques can be classified into three more specific classes analogous to ones in evolutionary computation. There are three basic types of innovation: initialization, mutation, and recombination. Here is a table illustrating which type of human innovation are supported in different classes of HBEC: All these three classes also have to implement selection, performed either by humans or by computers.


Human-based selection strategy

Human-based selection strategy is a simplest human-based evolutionary computation procedure. It is used heavily today by websites outsourcing collection and selection of the content to humans (user-contributed content). Viewed as evolutionary computation, their mechanism supports two operations: initialization (when a user adds a new item) and selection (when a user expresses preference among items). The website software aggregates the preferences to compute the fitness of items so that it can promote the fittest items and discard the worst ones. Several methods of human-based selection were analytically compared in studies by Kosorukoff and Gentry. Because the concept seems too simple, most of the websites implementing the idea can't avoid the common pitfall:
informational cascade An Information cascade or informational cascade is a phenomenon described in behavioral economics and network theory in which a number of people make the same decision in a sequential fashion. It is similar to, but distinct from herd behavior. ...
in soliciting human preference. For example,
digg Digg, stylized in lowercase as digg, is an American news aggregator with a curated front page, aiming to select stories specifically for the Internet audience such as science, trending political issues, and viral Internet issues. It was launch ...
-style implementations, pervasive on the web, heavily bias subsequent human evaluations by prior ones by showing how many votes the items already have. This makes the aggregated evaluation depend on a very small initial sample of rarely independent evaluations. This encourages many people to
game the system Gaming the system (also rigging, abusing, cheating, milking, playing, working, or breaking the system, or gaming or bending the rules) can be defined as using the rules and procedures meant to protect a system to, instead, manipulate the system ...
that might add to digg's popularity but detract from the quality of the featured results. It is too easy to submit evaluation in digg-style system based only on the content title, without reading the actual content supposed to be evaluated. A better example of a human-based selection system is
Stumbleupon StumbleUpon was a discovery and advertisement engine (a form of web search engine) that pushed web content recommendations to its users. Its features allowed users to discover and rate Web pages, photos and videos that are personalized to their ...
. In Stumbleupon, users first experience the content (stumble upon it), and can then submit their preference by pressing a thumb-up or thumb-down button. Because the user doesn't see the number of votes given to the site by previous users, Stumbleupon can collect a relatively unbiased set of user preferences, and thus evaluate content much more precisely.


Human-based evolution strategy

In this context and maybe generally, the Wikipedia software is the best illustration of a working human-based evolution strategy wherein the (targeted) evolution of any given page comprises the fine tuning of the knowledge base of such information that relates to that page. Traditional
evolution strategy In computer science, an evolution strategy (ES) is an optimization technique based on ideas of evolution. It belongs to the general class of evolutionary computation or artificial evolution methodologies. History The 'evolution strategy' optimizat ...
has three operators: initialization, mutation, and selection. In the case of Wikipedia, the initialization operator is page creation, the mutation operator is incremental page editing. The selection operator is less salient. It is provided by the revision history and the ability to select among all previous revisions via a revert operation. If the page is vandalised and no longer a good fit to its title, a reader can easily go to the revision history and select one of the previous revisions that fits best (hopefully, the previous one). This selection feature is crucial to the success of the Wikipedia. An interesting fact is that the original wiki software was created in 1995, but it took at least another six years for large wiki-based collaborative projects to appear. Why did it take so long? One explanation is that the original wiki software lacked a selection operation and hence couldn't effectively support content evolution. The addition of revision history and the rise of large wiki-supported communities coincide in time. From an evolutionary computation point of view, this is not surprising: without a selection operation the content would undergo an aimless
genetic drift Genetic drift, also known as allelic drift or the Wright effect, is the change in the frequency of an existing gene variant (allele) in a population due to random chance. Genetic drift may cause gene variants to disappear completely and there ...
and would unlikely to be useful to anyone. That is what many people expected from Wikipedia at its inception. However, with a selection operation, the utility of content has a tendency to improve over time as beneficial changes accumulate. This is what actually happens on a large scale in Wikipedia.


Human-based genetic algorithm

Human-based genetic algorithm (HBGA) provides means for human-based recombination operation (a distinctive feature of
genetic algorithm In computer science and operations research, a genetic algorithm (GA) is a metaheuristic inspired by the process of natural selection that belongs to the larger class of evolutionary algorithms (EA). Genetic algorithms are commonly used to gene ...
s). Recombination operator brings together highly fit parts of different solutions that evolved independently. This makes the evolutionary process more efficient.


See also

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References

{{Evolutionary computation Human-based computation Evolutionary computation